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Cynic
My joystick works, but none of the buttons work (aside from the trigger), but I moved away from Logitech Joystick to a TM cause I was tired of the games having a problem with two logitech peripherals...
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Started playing this over the past week and am really liking the game. I was getting wrecked at first, but once I figured out the power ups and unlocked some of the better cards, I started doing a lot better.
A few gameplay opinions:
- The DL-44 blaster pistol is one of the best weapons. You can 2 shot people with it at close range, and they really have no chance unless they get a lucky headshot, or are using another close range gun. If they have a standard blaster or any other longer range gun, they are toast.
- For long range I like the EE-3 the best. I haven't unlocked this one yet, but used it on a lot of the AI missions.
- Scan pulse is my favorite charge card so far. Seeing where enemy players are before walking into an objective room is a major advantage. Those campers have no chance.
- Pulse rifle is a must on long distance maps. Being able to 1 shot that idiot that jump packed on top of a roof and is picking people off from range is nice.
- Having a grenade is another must. You just get a ton of kills with them. Impact grenade is nice for outdoor maps, but for indoor maps with lots of walls I prefer thermal detonator because you can bounce it off of walls and around corners.
- I read the tip about using 3rd person view, and I did find it to be a great advantage in this game, especially when you get up close to someone or are behind cover. The targeting didn't take long to get used to in 3P. I have also read that aiming down sight (right click) and crouching both offer no accuracy benefit, so 3P hip fire I think is the way to go.
- For experience, I seemed to earn a lot more on the smaller game modes like cargo and drop zone than on supremacy. I haven't tried walker assault yet though. I just found myself dying on the bigger maps too much so that I was less involved in combat and map objectives. I guess if you get a hero or vehicle, I can see how these maps would be better but I can never find them because the "pros" seem to always grab them right away. For now though, I have often been able to earn 10k+ experience per match on the cargo game mode.
Last edited by Ender; 12-28-2015 at 01:14 PM.
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Administrator
I have been running two grenades and I make sure to use them when off cooldown. Kinda spammy but I get a ton of kills that way. I prefer conquest style (supremacy/walker assualt) modes but I have done the droid run a bunch and the hero hunt is awesome for exp if you can be the hero. Otherwise it's just dying over and over.
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Administrator
Have you been following the dumpster fire of a rollout of this game by EA? I wasn't planning to purchase it but I have watched some streamers and it looks much better then the first game. $59 for the game and if you want to play a premium hero like Luke or Darth you need to spend 100 hours of playtime to earn the credits needed (or spend $$ to open crates with no guarantee you will get credits). Following the backlash on reddit EA changed the cost of the heros by -75% BUT conveniently left out the fact they also decreased the amount earned by playing by -75% also..... lol
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Last edited by Klaus; 11-15-2017 at 11:44 AM.
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Cynic
Yeah read about it, I'm sure I will buy it but I was thinking I might wait a few months till its on sale for $40...
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Cynic
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Administrator
Good review. Won't buy until game is more unlocked and cheaper. This was my main complaint with Battlefield 1 - weapons unlocks took too much play time. I eventually paid the $20 to unlock all weapons and enjoyed it way more (but had to spent $$). The system in this game with cards and power-ups and weapons and heroes is just too much for a casual player.
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Administrator
Yesterday they removed the ability to purchase tokens and loot boxes..... lol
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Cynic
Yeah like hours before launch lol... Appears they are listening... looks like they may have learned at least something from past game launches..
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Cynic
Little more critical review... seems like they took too many cues from the old COD power ups and pew-pew=points system and ignored the dynamics of more recent games success resulting from a game that encourages teamwork (OW, PUBG)
https://arstechnica.com/gaming/2017/...ope-nope-nope/
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