So did you pre-order? If so we get early access starting tues.
So did you pre-order? If so we get early access starting tues.
Looks like the "early Beta" start tonight. For me at 6pm All access beta Wednesday same times.
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Played a bit more last night after you left Joe. I am liking it but do think it's almost to fast paced. I don't mean the game in general although the rounds are short - but the between games etc. I can't even get up for a minutes to get a drink or use the bathroom and it auto kicks to the login screen.
I definitely need to figure out how to counter each class. That one game the ninja and scout kept ripping through us. I assume traps or turrets can counter that. And I hate that chain throwing guy. Seems like it's an insta-kill if he gets you with the chain. There must be a counter.
Played more Torbjorn lately than Bastion. Its nice to be able to move but still have the turret level kills if you can keep it repaired.. And his little molten rivet shotgun (alt-fire) is pretty brutal at close range. Armor packs are a great team boost too, esp on defense (when I typically play him).
I was surprised to see I have most time on Pharah. Fun to play once you start to master the flying and learning to maximize how long you can stay afloat with the jump-jet. I try to be disruptive to good Defensive pushes by staying back and getting to a nice high spot to reign down the special power up, and use the concussive blow back when the defense is all clustered around a escort cart or capture point.
I got a late start as I was out of town when the game was released. I think most players have figured out Bastion now and it's kinda worthless to play (I am not getting 32-2 games with him). I like Pharah too and the damn "rains from above" is annoying if you are in the open when that goes off. I have been sticking to Sniper and Demo most of the time so far. I played Torborn in the beta a bit and really liked it but don't think I 100% figured out how to play him.
They gotta work on some balance issues on certain maps. Seems like the attack or defend team always wins on certain maps.
I've just noticed that teamwork is truly important, and you are never going to get that last push (Def or Attack) if everyone streams out of the spawn point one at a time against even a moderately organized opponent.. Prob the same as TF2 but it seems to really affect this game..... And people dropping and class distribution changes can really mess things up. If my team starts hitting a choke point or something and cant proceed, I always check to see what the current team makeup is and try to pick something thats most helpfull.. I helped win 2 different escort maps (attack side) this weekend with a last minute push.. One time coming in as Rheinhard to provide cover and smash my way in, and another coming in as the buddah-healer guy and throwing out a bunch of heals and then getting the special powerup AOE heal to make the final push with the payload.
Getting the hang of Rheinhard too, he's fun and pretty devastating if you can catch someone with his charge and pin them into a wall... And his ranged fire ability seems to hit pretty hard (as does him main attack)...
Torbjorn is straightforward, his main weapon (rivet gun) is a single shot main/shotgun alt fire. You need to arc the single shot to hit anything at range, but it does decent dmg.
The big thing is his powerup, you want his turret at lvl 2, powerup gives it lvl 3. And then his health and dmg are boosted, and repair rate increases.. If his turret is taking hvy dmg during this time it seems best to stay close and repair, but I will also range out and protect the turret from being flanked when powerup is active, as he can take hvy dmg and kill anyone close range with alt/fire. Its nice to find a ranged spot to cover your team with your turret, and then go collect all the scrap packs that get left behind after the opponents die and hand out ammo packs.. I love that there are numerous platforms and nooks and such that you can actually access and set up a turret in to provide cover for your team, and you are not stuck using the same few locations to try to stop an advancing escort..
Been having some lag issues the last couple weeks. I don't have a ton of time to play but lately I have been trouble shooting my issues. Actually, got on for a bit last night and didn't have issues but usually it's random movement lag (key strokes/mouse movements are from several seconds before). I looked into it and changed display setting way down although my vcard plays at 100+ fps no help. There is also a theory that Asus routers are an issue..... It's frustrating.
I turned on the stats that show fps ping etc and have noticed that when I get my "lag" it correlates with high ping (500 ms-700 ms) and usually lasts for 20-30 seconds. Then the ping returns to my usual 25 ms. I guess it's network related. I might swap out my router for a night and see if that fixes it (if so it's an Asus problem).
I have played the last few nights with no lag! So maybe it's fixed. Driver updates and a game update might have fixed it.
I think I am going to focus on learning Torbjorn and perfecting D.va...
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I have only played her a bit but after I watched a video on how to play her I am hooked. Basically, rocket right on top of other players - Blast away and trade damage - rocket away. My first match I think I was 20 kills and like 2 deaths. It's great for killing those fast and sneaky classes.
http://plays.tv/video/57a0045f7fd603e6a2/d-va
My streak. This play tv application that automatically runs in the background saved this.
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